Surprisingly, Stage 13 is actually the final battle. Viper makes his last appearance and Snake has only 90 seconds to take him down before Metal Gear launches a nuke and millions of lives are lost. It is a short but powerful stage.

A PASSION FOR ALL THINGS GAMES
Surprisingly, Stage 13 is actually the final battle. Viper makes his last appearance and Snake has only 90 seconds to take him down before Metal Gear launches a nuke and millions of lives are lost. It is a short but powerful stage.
Stage 11 is one of the longest stages and also has one very tedious section involving a Nikita Missile. Since it is tough finding the sweet spot for this missile, I miss quite a few times during the beginning portion of this video so feel free to use the fast forward feature. But the end […]
Stage 10 is one of the shortest stages as it is basically just a boss fight against a Chopper (but is Jenner flying it?). Using grenades, Snake takes it down but after Jimmy comes to an untimely and harsh death. Snake carries on and works his way towards Metal Gear, which can still launch a […]
If anything, Stage 9 proves just how much of a mature game Metal Gear Solid is. In a time when everyone was playing Pokemon, Metal Gear players were treated to a pyro manic who commits suicide, your team of friendlies starts to think there is a betrayer amongst themselves, and there is a little backstory […]
Metal Gear Solid GBC Stage 8 is unique as Snake is required to flatten against walls to sneak through the stage. After collecting the Metal Gear staple, the Nikita missile launchers, Snake is careful not to walk on electrified puddles. Taking out some control boards give access to restricted areas until Snake runs into the […]
Stage 7 is the shortest stage in Metal Gear Solid for Gameboy Color. After taking out Owl, Snake travels north through a decoy computer switch puzzle, picks up a mine detector and works his way to a mine field. Unfortunately, Viper is waiting for him in a helicopter at the north end of the field […]
Stage 6 for Metal Gear Solid for Gameboy Color (GBC) can be just as confusing as Stage 5. Luckily, I pre-played this stage so I spent minimal time backtracking through trial and error. This stage is unique because the entire stage features no lights and no power because Metal Gear is sucking all the juice […]
Stage 5 is, without question, the worst level in Metal Gear Solid for Gameboy Color. Navigating the dreaded conveyer belt maze is tedious, confusing, and requires a lot of back tracking along with trial and error. Luckily, I didn’t make too many mistakes and got through in a decent amount of time despite getting the […]
This is my play through of Stage 4 of Metal Gear Solid for the Gameboy Color (GBC). Jenner tells Snake about Jim Harks, Metal Gear’s scientist, the splits up as she leads him out of the building. Snake then travels through the jungle, working through a tedious computer switch puzzle, and eventually encountering Slasher Hawk, […]
Playing through Stage 3, I get spotted by a guard and go into Alert mode which has a negative impact on my final score. But the highlight of this stage is the sewer squall segment (say that 3x fast), finding a gas mask to travel through the gas chamber, and then meeting up with Sergent […]
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