The Gameboy Advance link cable has been hiding a secret backwards compatibility feature in plain sight. Here is how to make the GBA link cable backwards compatible with original Gameboy and Gameboy Color games without hacks, mods, or anything tricky.
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GC-to-GBA Link – Nintendo Puzzle CollectionThe Nintendo Puzzle Collection (2003) is a compilation disc exclusive to Japan that contains three popular Nintendo Puzzle games: Dr. Mario, Pan De Pon, and Yoshi’s Cookie. But connecting a Gamecube-to-GBA link cable, portable versions of these games can be downloaded to an empty Gameboy Advance via the link cable. Even though this disc was […]
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GC-to-GBA Link – Star Wars Rogue Squadron III: Rebel StrikeStar Wars Rogue Squadron III: Rebel Strike (2003) has an unnecessary connectivity feature with a Gameboy Advance. Exclusively available in the 2-Player Vs mode, a GBA can be linked to display the wingman commands. In other words, if the player didn’t want to tap orders via the Gamecube controller’s d-pad, you can awkwardly take your […]
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GC-to-GBA Link – Crash Nitro KartCrash Nitro Kart on Nintendo Gamecube has two connectivity features with a Gameboy Advance. If the GBA cartridge version is connected, racers, stages, and cheats become unlocked (Spyro on the GBA version becomes playable). If an empty GBA is linked, a pointless music-based mini game can be downloaded.
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GC-to-GBA Link – Hot Wheels Velocity XLinking the Gameboy Advance version of Hot Wheels Velocity X to the Gamecube version of the same name rewards the player with two exclusive vehicles in the GBA version… that is, if you can actually figure out how to connect both games. The worst part, the GBA version lacks a save feature and the master […]
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GC-to-GBA Link – Batman Rise of Sin TzuThe Gamecube version of Batman Rise of Sin Tzu has two linking features with the Gameboy Advance version, a 3D character viewer and some unlockable free experience points, but the process is made tedious because the GBA version does not have a save feature.
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GC-to-GBA Link – Final Fantasy Crystal ChroniclesSquareEnix’s Final Fantasy Crystal Chronicles is one of the few Gamecube games to REQUIRE a Gameboy Advance with GC-to-GBA link cable for each player. Each player uses their GBA to manage their inventory, gil, equipment, letters, and more. This way the party doesn’t need to stop whenever someone wants to make a change. Personally, I […]
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GBA Single-Pak Link – bit Generations DigidriveBit Generations Digidrive is one of two Gameboy Advance games to exclusively use the wireless adapters for its Single-Pak Link multiplayer (Boundish is the other game). This is a strange puzzle game with a learning curve but it is actually pretty fun once you figure it out.
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GBA Single-Pak Link – bit Generations BoundishBoundish is one of two Gameboy Advance games to exclusively use the wireless adapters for its Single-Pak Link multiplayer mode. A standard link cable will not work. The host GBA can transmit one of four Pong-like Arkanoid clones to the empty GBA through the wireless connection. The bit Generation games are all pretty cool. Check […]
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GC-to-GBA Link – Harry Potter and the Chamber of SecretsHarry Potter and the Chamber of Secrets has an interesting and involved Gamecube-to-GBA link mode. In fact, it has two! The first is a not-fun 9 tile slide puzzle that does not require a cartridge. The second option unlocks content in both the GBA version and Gamecube version. You’ll basically need nearly complete save files […]
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