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Author: squallsnake

NEWS – Code of Princess EX out now on Switch
NEWS – Code of Princess EX out now on Switch

Nicalis announced that Code of Princess EX is ready for battle and releases today in digital and physical form on Nintendo Switch. Developed by Studio Saizensen, Code of Princess EX remains true to the classic action RPG, while introducing new HD graphics, a local co-op option and numerous other gameplay additions and enhancements including smarter […]

NEWS – Gene Rain now available on Xbox One
NEWS – Gene Rain now available on Xbox One

Chinese publisher E-Home Entertainment Development announced that their futuristic third person shooter (TPS), Gene Rain, is now available on Xbox One for €24.99/$24.99 in Germany and the USA. Coming to the rest of Europe and Russia on July 31st, Gene Rain offers intense TPS action set in a post-apocalyptic world, where humans and technology are […]

REVIEW – Pool Panic Switch
REVIEW – Pool Panic Switch

Creative But Annoying Developer Rekim and Adult Swim Games have released Pool Panic on Switch and PC, a creative and comical spin on billiards. Unfortunately, gimmicks and annoyance get in the way fun. Pool Panic is unlike any pool game you have played before. You freely control the white cue ball with the task of […]

NEWS – Pode coming to PS4 and PC
NEWS – Pode coming to PS4 and PC

Inspired by Norwegian art, Pode is a gorgeous puzzle game about two unlikely companions, a rock and a fallen star, on a mystical journey. The duo uses their distinct abilities to solve ancient puzzles, heavily emphasizing the themes of friendship and cooperation. Pode is available on Nintendo Switch and is slated to launch on PS4 […]

NEWS – Star Renegades features gorgeous pixel art – first trailer here
NEWS – Star Renegades features gorgeous pixel art – first trailer here

Star Renegades, scheduled for release on PC, is set during an endless interplanetary rebellion against an evil authoritarian empire. Fusing a reactive, tactical turn-based battle system that emphasizes interrupts and counters, with a procedurally generated and emergent mission-based campaign and an intelligent Adversary system with enemy officers that evolve and move up in the ranks, […]

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