Tag «review»

REVIEW – Nihilumbra Switch

Been There, Done That Playing as a blob running from the void, a purple fog that absorbs everything it touches, the goal is ultimately to get from one side of the screen to the other. Like Limbo or Typoman, Nihilumbra, a $7.99 digital download, is a moody puzzle platformer with a distinct visual presentation. Unfortunately, …

REVIEW – Bouncy Bob Switch

Please Bounce Off A Cliff Using only a single button, Bouncy Bob deserves some credit for a creative approach but ultimately suffers from frustrating gameplay. From a 2D side scrolling perspective, the goal is to jump on the heads of the randomly spawning enemies that mindlessly move back and forth throughout the arena. However, the …

REVIEW – Rogue Aces PS4

Aces Are Not Wild Rogue Aces by Curve Digital and Infinite State Games is a punishingly difficult arcade title geared toward earning a high score and completing mission objects in succession. It might take some inspiration from old school shooters like Defender but there are definitely enough unique gameplay elements to separate itself within the …

REVIEW – Pirates: All Aboard! (Nintendo Switch)

The Poop Deck Despite releasing a couple half-way decent games on 3DS (AiRace Speed and AiRace Xeno), Qubic Games is tarnishing their reputation by releasing laughably bad Nintendo Switch games such as Astro Bears Party, Brawl, Mad Carnage , and Grid Mania. Pirates: All Aboard! continues the trend of poor quality and might even be …

REVIEW – The Adventure Pals Xbox One with Stream

A Playable Cartoon Not only does The Adventure Pals look like a Saturday morning cartoon, it plays like one too. Never taking itself seriously from a narrative or gameplay standpoint, this is a pleasurable, casual action platformer that does not overstay its welcome and offers plenty of humor along the way. Playing as boy with …

REVIEW – Castle of Heart (Switch)

Castle of Frustration With gameplay straight out of the 8-bit era, Castle of Heart is a straightforward action game that involves running from left to right, avoiding tedious traps, and killing anything that approaches from a 2D perspective; think old school Mega Man or Ghosts and Goblins for comparison. The gimmick here is the cursed …

REVIEW – I, ZOMBIE Xbox One with Stream

Sneaking By Taking cues from the original Metal Gear titles, I, ZOMBIE is all about sneaking around a stationary map to turn humans into zombies, adding numbers to your attack horde, in a sort of half puzzle half strategy game. Besides sneaking and knowing the right time to attack, the other gimmick is controlling your …

REVIEW – Switch: Or Die Trying Xbox One

Has Nothing To Do With Nintendo Inspired by brutally difficult platformers like Super Meat Boy and The End Is Nigh, Switch: Or Die Trying implements some unique ideas but ultimately winds up being a frustrating controller smasher. Each level might be focused on reaching the end but really the meat of gameplay is all about …

REVIEW – Grid Mania Switch Review

Exceling Battleship Grid Mania is a puzzle game built around trial and error. Playing like a 2D Rubik‚Äôs Cube, the goal is to move different colored balls on an Excel spreadsheet to their corresponding colored cell. Moving balls from the right side of the screen will make them appear on the left side and the …

REVIEW – Radiant Historia: Perfect Chronology 3DS

Learning From Mistakes Thinking of Radiant Historia: Perfect Chronology on 3DS as a finished, tangible product is in direct correlation to its gameplay and plotline. From a gameplay perspective, the player uses time travel to fix mistakes of the past, sort of like the movie Groundhog Day. This 3DS port of the original DS version …